Thursday, July 3, 2014

Nano Sniper (Finished)


Lately I got obsessed with finishing this guy and all my hard work paid off; and the result is a fine mid poly weapon ready to kick some asses...

There are some minor problems here and there and I will fix them as soon as I have any spare time.

Also so much thanks to Jim Svanberg who generously allow me to use and even change his design for my liking!

2K Textures / Gloss / Specular / Normal Map / Albedo Map
8408 Triangles
4436 Faces










Tuesday, July 1, 2014

My Terain Compound





Here is my terrain compound which helps me a lot in creating terrains. I added some features like randomizing vertices by weights, creating heights by weights, overall randomization for detailing terrain, and subdividing terrain by CAV etc. I may add features to smooth rough edges and triangulation for ngons.